Long after the Prime had retreated from existence, the vast scar that they left on Inemyr remained. In an age of sun and sand, the vast Xanzilisa formed the center of a wheel that spun on the sweat and struggles of many races.
In the North, the Dwarves built their columned city-temples and plied the rivers and sea on their great ships. The humans, a broken Sacraphate of four nations, spread their numbers across mountain, field and island, while to the west the Halflings roamed the dunes. Beyond the Khadum Mountains, the Orcs roamed through steppe and plain hunting and making war, as much with one another as with their neighbors. In the south, the Elves of Sky, Vale and Under lands ferreted away long-lost secrets while they gazed at the stars and collected knowledge from across the world in great libraries. And to the far east, the Estara Peninsula, where the profained pyramids of the Gnolls stood over the once-great Gnome seat, the small folk forced to wander as a nation without a land. In the North, the fallen Sacraphate of the Humans has left several nations, each with their own agendas and within them, men and women with their own personal goals.
But the Xanzilisa dominated all. The endless sea of sand howled with an eternal wind that bleached white the bones of civilizations past. Buried among its vastness lay hidden ruins, forgotten cities and dangers best left undisturbed …